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Quest Level: 1 Roster Quest Zone: Bellion Ruins | |
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Required quests: - Reason Behind Resurrection Objective: - Move to the Solar Knights Training Grounds - Interact with object OBJECT #729061 - Talk to Verad - Talk to NPC Sage Verad - Convince the hesitant Verad - Talk to Verad - Talk to NPC Sage Verad - Check Verad's Note - Talk to Verad - Talk to NPC Sage Verad - Talk to Thar - Talk to NPC Thar Vern Castle - Give the pendant to Ealyn - Interact with object OBJECT #729083 - Ask the knight about Ealyn's location - Talk to NPC Velen - Go to the Magick Society to find Ealyn - Interact with object OBJECT #729062 - Check the stack of books piled high - Interact with object OBJECT #729084 - Talk to Elroth - Talk to NPC Magick Society President Elroth - Talk to Ealyn - Talk to NPC Ealyn - Take a book from the book chest and read it - Interact with object OBJECT #729085 - Talk to Ealyn - Talk to NPC Ealyn - Talk to Thar - Talk to NPC Thar - Wait for Thar, who has stopped talking for a moment - Talk to Thar - Talk to NPC Thar - Talk to Ealyn - Talk to NPC Ealyn Bellion Ruins - Return to the Solar Knights Garrison - Interact with object OBJECT #729063 - Talk to Thar - Talk to NPC Thar Respond to Thar's words - [Option] - [Option] - [Option] Start NPC: Thar Description: Thar's resurrection can be attributed to some kind of ancient magick. We are not certain about the details except that it is intertwined with the power of the gods. But why and how did such power come to settle in Thar? As Thar's troubles deepen, a sage from Voldis, Verad, comes for a visit. You cannot perform any Rapport actions while the Rapport NPC is away. Complete the quest or continue on until they return. Rewards 1777
600
- Silver | |