ID: 113496211
Gear Honing 0
Weak Charming Curse Headpiece
icon
Item
Ancient
Item Level: 1525 Tier: 3
Headgear

Honing materials:

or (Special Honing):
Upgrade chance: %
Gear XP
0/0
Total materials:

or (Special Honing):
Max stack count: 1
Arcanist Exclusive
Bound to Character upon acquisition
Basic Effect
Vitality: +3793
Phy. Defense: +4267
Intelligence: +21793
Mag. Defense: +4741

Durability 66
Combat Stats
Grants 2 random Combat Stats.
Possible effects:
Vigor: +0 ~ +1400

Charm

1 Set Bonus [Charm]
On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: 0.5s)
This Damage decreases by up to 80% when striking multiple foes.
Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.
On successful hit, gain a chance to trigger a Flame Attack, which applies Electric Vulnerability. (Cooldown: 0.5s)
This Damage decreases by up to 80% when striking multiple foes.
Electric Vulnerability: + additional Electric Damage when dealing Electric Damage. This additional Electric Damage does not give Flame Vulnerability.
When Electric and Flame Damage are inflicted, gain stacks of Exoelemental Energy. When Exoelemental Energy has 30 stacks, gain Amplify for 20s.
Amplify: Electric and Flame Damage +100%.

2 Set Bonus [Charm]
On successful hit, gain a chance to trigger a powerful Electric Attack, which applies Flame Vulnerability. (Cooldown: 0.5s)
This Damage decreases by up to 80% when striking multiple foes.
Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.
On successful hit, gain a chance to trigger a powerful Flame Attack, which applies Electric Vulnerability. (Cooldown: 0.5s)
This Damage decreases by up to 80% when striking multiple foes.
Electric Vulnerablity: + additional Electric Damage when dealing Electric Damage. This additional Electric Damage does not give Flame Vulnerability.
When Electric and Flame Damage are inflicted, gain stacks of Exoelemental Energy. When Exoelemental Energy has 30 stacks, gain Amplify for 20s.
Amplify: Electric and Flame Damage +120%.

3 Set Bonus [Charm]
On successful hit, gain a chance to trigger an even more powerful Electric Attack, which applies Flame Vulnerability. (Cooldown: 0.5s)
This Damage decreases by up to 80% when striking multiple foes.
Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.
On successful hit, gain a chance to trigger an even more powerful Flame Attack, which applies Electric Vulnerability. (Cooldown: 0.5s)
This Damage decreases by up to 80% when striking multiple foes.
Electric Vulnerablity: + additional Electric Damage when dealing Electric Damage. This additional Electric Damage does not give Flame Vulnerability.
When Electric and Flame Damage are inflicted, gain stacks of Exoelemental Energy. At 30 stacks, gain Amplify for 20s.
Exoelemental Energy: Energy created by flame or electric activity
Amplify: Electric and Flame Damage +140%.

[Set Upgrade - City] Set Gear Manager


Sell price: 211
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