Dexterity: +9730
Vitality: +1390
Phy. Defense: +2376
Mag. Defense: +2376
Item Relic Item Level: 1250 Tier: 3 Gloves | |
Honing materials: or (Special Honing): Upgrade chance: % Gear XP 0/0 Total materials: or (Special Honing): Max stack count: 1 Sharpshooter Exclusive Bound to Character upon acquisition Basic Effect
Dexterity: +9730
Vitality: +1390 Phy. Defense: +2376 Mag. Defense: +2376 Durability 56 Combat Stats Grants 2 random Combat Stats.
Possible effects:
Vigor: +0 ~ +1400 Destruction Item set effects 1 Set Bonus [Destruction] Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for 12s. Does not apply to protective effects with no duration. Seed of Life: Endurance +25 (Max 20 stacks) When Seed of Life is stacked 20 times, the Seed of Life effect is removed and Life Activation is triggered for 10s. Life Activation: Endurance +500, recovers HP by 697 every second, and an additional 0.5% of the caster's Max HP. Healing effect is doubled if Current HP is below 30%. Life Activation grants Second Wind for 3s each time HP is recovered. Second Wind: Additional Damage +2.4% Max 10 stacks. 2 Set Bonus [Destruction] Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for 12s. Does not apply to protective effects with no duration. Seed of Life: Endurance +30 (Max 20 stacks) When Seed of Life is stacked 20 times, the Seed of Life effect is removed and Life Activation is triggered for 10s. Life Activation: Endurance +600, recovers HP by 910 every second, and an additional 0.5% of the caster's Max HP. Healing effect is doubled if Current HP is below 30%. Life Activation grants Second Wind for 3s each time HP is recovered. Second Wind: Additional Damage +3.5% Max 8 stacks. 3 Set Bonus [Destruction] Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for 12s. Does not apply to protective effects with no duration. Seed of Life: Endurance +35 (Max 20 stacks) When Seed of Life is stacked 20 times, the Seed of Life effect is removed and Life Activation is triggered for 10s. Life Activation: Endurance +700, recovers HP by 1120 every second, and an additional 0.5% of the caster's Max HP. Healing is doubled if Current HP is below 30%. Life Activation grants Second Wind for 3s each time HP is recovered. Second Wind: Atk. Power +4.6%. Max 7 stacks. Item acquisition methods [Set Upgrade - City] Set Gear Manager Sell price: 171 |