Vitality: +2085
Phy. Defense: +2673
Mag. Defense: +2970
Strength: +7905
Item Relic Item Level: 1250 Tier: 3 Headgear | |
Honing materials: or (Special Honing): Upgrade chance: % Gear XP 0/0 Total materials: or (Special Honing): Max stack count: 1 Wardancer Exclusive Bound to Character upon acquisition Basic Effect
Vitality: +2085
Phy. Defense: +2673 Mag. Defense: +2970 Strength: +7905 Durability 63 Combat Stats Grants 2 random Combat Stats.
Possible effects:
Vigor: +0 ~ +1400 Destruction Item set effects 1 Set Bonus [Destruction] Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for 12s. Does not apply to protective effects with no duration. Seed of Life: Endurance +25 (Max 20 stacks) When Seed of Life is stacked 20 times, the Seed of Life effect is removed and Life Activation is triggered for 10s. Life Activation: Endurance +500, recovers HP by 697 every second, and an additional 0.5% of the caster's Max HP. Healing effect is doubled if Current HP is below 30%. Life Activation grants Second Wind for 3s each time HP is recovered. Second Wind: Additional Damage +2.4% Max 10 stacks. 2 Set Bonus [Destruction] Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for 12s. Does not apply to protective effects with no duration. Seed of Life: Endurance +30 (Max 20 stacks) When Seed of Life is stacked 20 times, the Seed of Life effect is removed and Life Activation is triggered for 10s. Life Activation: Endurance +600, recovers HP by 910 every second, and an additional 0.5% of the caster's Max HP. Healing effect is doubled if Current HP is below 30%. Life Activation grants Second Wind for 3s each time HP is recovered. Second Wind: Additional Damage +3.5% Max 8 stacks. 3 Set Bonus [Destruction] Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for 12s. Does not apply to protective effects with no duration. Seed of Life: Endurance +35 (Max 20 stacks) When Seed of Life is stacked 20 times, the Seed of Life effect is removed and Life Activation is triggered for 10s. Life Activation: Endurance +700, recovers HP by 1120 every second, and an additional 0.5% of the caster's Max HP. Healing is doubled if Current HP is below 30%. Life Activation grants Second Wind for 3s each time HP is recovered. Second Wind: Atk. Power +4.6%. Max 7 stacks. Item acquisition methods [Set Upgrade - City] Set Gear Manager Sell price: 211 |