Feature Request: Honing materials 'Used for Honing' tab

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bozotheclown
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Feature Request: Honing materials 'Used for Honing' tab

Post by bozotheclown » Thu Jun 02, 2022 6:37 pm

Would you be able to/interested in adding a `used for honing` tab on the honing materials similiar to the `used for upgrading ships` tab found on ship materials?
NA East - Una

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Kiriak
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Re: Feature Request: Honing materials 'Used for Honing' tab

Post by Kiriak » Thu Jun 02, 2022 8:29 pm

Is it really worth it? There are very few of them and each corresponds to related grade of the gear. Basically, there will be tons of items on each honing material page. I don't see much use for such list.
What're your thoughts behind it?

bozotheclown
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Re: Feature Request: Honing materials 'Used for Honing' tab

Post by bozotheclown » Fri Jun 03, 2022 4:09 pm

I looked into is and found something I missed,

The idea was to be able to look up the cost and chances per honing as visible here https://lostarkcodex.com/us/item/113221520/#20

The only time this is not visible currently though is for special honing with fused leap stones to show their cost/success rates
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Kiriak
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Re: Feature Request: Honing materials 'Used for Honing' tab

Post by Kiriak » Sat Jun 04, 2022 3:13 pm

I don't have this particular item. Could you please tell me, if it replaces all required materials including gold and silver or just stones/crystals/shards?
It would be great if you could share a screenshot from the game with special honing stone.
Then I can add that info to the site. Note that those stones don't modify success rate, so I can only add required amount for each honing level.

bozotheclown
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Re: Feature Request: Honing materials 'Used for Honing' tab

Post by bozotheclown » Tue Jun 07, 2022 4:53 pm

Sorry for the slow reply, nothing besides the first 100% honing exp and the fused leapstones themselves are used

here is a screenshot https://imgur.com/a/MdZtniw
Image

I also applied to upload the picture here https://lostarkcodex.com/us/item/66103101/

here are also some related links:
https://www.reddit.com/r/lostarkgame/co ... _complete/
https://www.reddit.com/r/lostarkgame/co ... per_level/

some of the numbers in those links dont seem to be accurate for NA though
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Kiriak
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Re: Feature Request: Honing materials 'Used for Honing' tab

Post by Kiriak » Tue Jun 07, 2022 8:29 pm

Thanks for the image! I've added the Special Honing information to the site. Same as for materials, stones per level and totals are shown if appliable.
Example: https://lostarkcodex.com/us/item/113115510/#9

bozotheclown
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Re: Feature Request: Honing materials 'Used for Honing' tab

Post by bozotheclown » Wed Jun 08, 2022 12:09 am

It looks great, finally we can plan it out without seeing it ingame :D

total cost might be misleading though due to the success rate and and the average would be varying due to the success rate pity system and optional mats

Showing the max pity bonus, max optional mats, and max optional mat success increase(it can limit lower than the optional mat in some cases) isnt shown on any of the sites I know of though

https://imgur.com/a/l3jzph7
in this image the values mentioned are as follows:
max pity bonus reached, was originally 5% base success is now 10% base and not raising on fail (not to be confused with artisan energy pity system)
max optional purple mat is shown at 6 while blue is 18 and green is 36
max optional mat success increase is shown as Up to 5%, when trying to max out all optional mats it prevents you from adding 1 green or 1 blue as it hits 5% and stops you from wasting

Im not sure if this is something you wanted to look at, im just listing stuff I wasnt able to directly find online when looking at this
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Kiriak
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Re: Feature Request: Honing materials 'Used for Honing' tab

Post by Kiriak » Wed Jun 08, 2022 6:36 pm

bozotheclown wrote:
Wed Jun 08, 2022 12:09 am
It looks great, finally we can plan it out without seeing it ingame :D

total cost might be misleading though due to the success rate and and the average would be varying due to the success rate pity system and optional mats
Sure, but it at least gives you an estimation of minimum required materials for the honing to certain level.
Showing the max pity bonus, max optional mats, and max optional mat success increase(it can limit lower than the optional mat in some cases) isnt shown on any of the sites I know of though

https://imgur.com/a/l3jzph7
in this image the values mentioned are as follows:
max pity bonus reached, was originally 5% base success is now 10% base and not raising on fail (not to be confused with artisan energy pity system)
Could you please explain, what do you mean by "pity bonus"?
max optional purple mat is shown at 6 while blue is 18 and green is 36
max optional mat success increase is shown as Up to 5%, when trying to max out all optional mats it prevents you from adding 1 green or 1 blue as it hits 5% and stops you from wasting

Im not sure if this is something you wanted to look at, im just listing stuff I wasnt able to directly find online when looking at this
I've thought about adding this as well, but came to the conclusion, that players see this information in the game anyway. Do you think, it's useful?

bozotheclown
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Re: Feature Request: Honing materials 'Used for Honing' tab

Post by bozotheclown » Thu Jun 09, 2022 3:40 pm

Kiriak wrote:
Wed Jun 08, 2022 6:36 pm
Could you please explain, what do you mean by "pity bonus"?
Every time you fail a hone attempt the success rate goes up until it hits a cap, in this case it starts at 5% and goes up .5% every time until it hits 10%. It is different in from artisan energy in that you get more artisan energy based on the success rate of the failed attempt (including mentioned pity and optional honing mats) and artisan energy only serves to give you a 100% chance to succeed after you fail enough

I know the .5% and 10% are not just 10% and 200% of the starting success rate from what is shown on a honing fail screen but not anywhere before, here is a sample of a +8 weapon with a base success of 40% gaining 3% per fail up to 30% additional https://imgur.com/a/XvwCq8P
I've thought about adding this as well, but came to the conclusion, that players see this information in the game anyway. Do you think, it's useful?
The only use case is that players cant see how much can be used per attempt unless they have the gear at that level and more than the capped optional mats in their inventory to see where it stops

Since players cant see this it means they need additional trips to the store to find out how many they should buy for x amount of attempts
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Kiriak
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Re: Feature Request: Honing materials 'Used for Honing' tab

Post by Kiriak » Thu Jun 09, 2022 8:12 pm

Thanks for the explanation. I'll think about the way of adding those as well.

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